After leaving the room, go left towards the ventilation shaft. Insert the battery into the toy and press the lever. You need to crouch and jump down onto to the pipes to use the wheel again. Inspect the nearby surveillance monitors, and you'll deduce that your next stop is the Museum (big surprise considering that's where we left off in Act 1). Take it, and place it on the clock. Climb across the branch on your left to access the treehouse, then interact with the picture of the robot on the wall. If you examine it, you will see the neighbor's doll. It lies in the back pocket. This dislodges the scissors that you can use to open the upstairs of the house. Lure the baker out and steal the key from her. Watch the cut scene. After 25 years of gaming, Ty can firmly say that gaming peaked with Planescape Torment, but that doesn't mean he doesn't have a soft spot for games like Baldur's Gate . You will receive a wand, which must be inserted into the hand of the statue. There is a shack on the side of the house with the red key. On the left, you will see two wooden platforms. Now go out into the corridor and run into the back room on the left. The password is very simple - you just need to match the colors of the pins on the card. When you open the door, you will notice that the neighbor only walks on the first floor. The plate with the first cup will open. Unlock the car, and then get the magnet gun. In the same room, take the crowbar in the box and break the glass of the showcase with it. Go through the door and flip the switchon the giant boiler after all three levers have been turned. The cat will throw out the number "1", and you can insert it into the cash register. this key . Its not necessary to collect them, but it is crucial to find them to know the cubes numbers. Get on the bed and start jumping like on a trampoline. Take the giant flower picture, and grab the car key. Hello Neighbor Act 2 2021 Walkthrough: How To Beat Hello Neighbor Hng dn ny nhm ch cho bn cch nh bi mn th 2 ca Hello Neighbor bng cch s dng Pick up the handle from the floor in the crate. Instead, go grab the shovel in the middle of the area on the red rug. Create your ReedPop ID & unlock community features and much, much more! The next three puzzles are on the bakery's second floor. You have to take a run-up and jump from the very edge of the platform. 3 12 | , by Jonathan Moore. Inside the bedroom, a picture frame can be found on a small table near the bed with missing pieces. Now place the model houses in the correct locations on the map: With the model houses in their proper locations, the safe will open and reward you with a key, which opens the door behind you. ESCAPING THE BASEMENT Hello Neighbor: Act 2 | Walkthrough. With the heart key in hand, the door youre looking for is in the back left corner on the second floor. The go-to source for comic and superhero movies. If you click on a link and make a purchase we may receive a small commission. It hangs in a cabinet in the kitchen. But in order to do it you will have to do some stuff that I showed you on "Hello Neighbor Xbox One Act 2 Guide". The final two cubes are found inside the locked safe room; Cube Number 1 is on the side table to the left whereas Cube Number 8 is right next to the safe. Go to the house and go around it on the right side. If at least once you attract the attention of a cop, then he will patrol not only on the veranda, but from time to time he will begin to walk around the house. The main thing is to do it as quickly as possible. Use the ladder to go up. In the room on the right, you will see a map of the city, on which three houses are missing. And Act 2 of the first-person horror sequel is no different. You need to be clever and sneaky to work around him, get the keys you . The next photo piece is in the crate on the landing. Use the crowbar here and take the fuse. Insert all three heads into their places so that the stairs to the attic go down. Go through the ventilation, go to the right and go up the . Youll see a white door that leads to a balcony and a bush directly ahead of you; while you need to cut the bush for the next cash register button, go right into the bathroom first. Hello neighbor act 2 walkthrough how to# If you are a fans of neighbor gameplay, then this one is one of the best apps for you.ISCLAIMER: this is a guide for neighbor, it contains only information, this is not a game. Rotate it until the red and blue stripes are next to each other. Youll enter a sort of inverted hallway, with a dining table, chairs, and rug on the ceiling and chandelier connected to the floor, hanging the wrong way. Here, take the boy doll. Download Apk (1 MB) Technical details. Walk across the boards and examine the empty frame. Take the grid and enter the shaft. It has the first "upgraded house" to be in the full game. There is another way to get to the top. A loading screen will appear, advancing time. About halfway across the pipes you should see a red band segment that looks like it should have a lever, but doesn't. The Neighbor will find a shortcut and catch you.Check out the game on Steam: https://store.steampowered.com/app/521890/Hello_Neighbor/#HelloNeighbor #Act2 #Speedrun Lure the bakery owner out of the kitchen and inspect the freezer. All gears must be placed in the grandfather clock on the first floor. Waking up, on the monitors you will see the baker and his house. You can set the combination shown in the screenshot below. You need to enter three letters. Keep playing, have a nice day :) Here is a letter. As long as the cop is outside, you can walk (not crouch). Now, bounce in such a way as to jump over the wooden fence. Go all the way back up to the kid's room and set the Lego guy on the toilet in the dollhouse. For this section in general, my advice is to complete all of your business in the downstairs of the house before you collect the scissors and make your way upstairs. Now go back down to the yard and return to the room with the big boiler you turned on to first pump the water and get the broken wheel (if the area has reset after getting caught, you will need to break the window and set down a box again). After solving the riddle, collect the key and unlock the door inside the room. Keep moving both hands on the clock until it becomes. There is also a crowbar here - perhaps you lost yours somewhere? The puzzle involves collecting small houses and placing them on a map. Its in a display case on the far wall opposite the second model house, behind two vertical display cases holding dolls. Go to the door and look through the keyhole. Not far behind the house, there is a trampoline. Now go outside to the balcony through the door near the bed. Once Quentin wakes up you have a small open world to explore. -7 Take the crowbar with E, then open the crate with the bar equipped. Watch the cut scene, after which the protagonist will be in his house. Below we cover everything you need to know to fully explore the house and escape in Hello Neighbor Act 2. We're getting an awful lot of use out of this wheel. Head out the door you unlocked and through the next door to return to the yard. Climb onto the chair, then onto this platform until it rises again. In the green crate under the desk, there is a lever. Open it to take the cash register button. After being caught in the basement in Act 1, Mr. Peterson kidnaps Nicky Roth and locks him in the basement in another room. Does Sons of the Forest have console commands? The letter is here. The locked safe is found inside the room next to the stairs. #HELLO NEIGHBOR ACT 2 WALKTHROUGH FULL# He also writes for PortalMonkey covering gaming laptops and peripherals. Enter the room and pull the lamp by the closet. Leave the TV station, and head in that direction. You want to break into his house and access his basement, but the neighbor guards his house very carefully with traps, alarms, and general vigilance. Head up the ladder and walk across the roof to find yet another pipe segment where you can use the wheel (just before the white lattice section of the roof). After all this, the player must climb to the ladder in front of his house and use several boxes to boost. The second block is to the left, in the living room with the TV. Place this layout on the left side of the map. Insert the hand into the clock opposite and set the time to "10:35". Title: Hello neighbor act 2 guide Author: Fimuyo Nomosuxa Subject: Hello neighbor act 2 guide. Hello Neighbor is a stealth horror game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in the basement. The answer to the safe lies in four numbered cubes found scattered around the house. Nicky wakes up, and then a light from a window falls and Aaron Peterson unlocks the door. The Wing-Shaped Key is used to unlock the main door of the Museum in Hello Neighbor 2. At the start of the game, Theodore Peterson, aka the Neighbor, is seen kidnapping his son Aaron Peterson and locking him inside the house. Hello Neighbor Mobile Act 2 Walkthrough MP3 Download (9.29MB), Video 3gp & mp4. If you haven't made any noise or attracted the attention of the cop before, you will notice that he is in the house on the first floor. Go back in there and use the key on the dollhouse. The second lies in a wooden box in the corridor. Pull the chair off the door so you can get back in later. Once completed, the shovel must be used to dig out the coffin and obtain the dollhouse key. Go into the room with the sofa before the bedroom, snip the crime tape and grab the first photo piece from the shelves behind. Go around the room and find a similar closet in the corridor. Break the window on the second floor with the crowbar. Get inside. Keep doing it until you see a drawn character and the door opens. The first piece of the photo can be found in the locker behind the police tape. Grab the giant Lego guy holding a crowbar off the toilet. Get out of the Bakery and enter through the back door. Insert your hand into the robot and rotate both hands as shown in the picture. Enter the bakery through the window on the front right side, to the right of the ladder leading up near the entrance. When you appear in the next segment, use the binoculars to look out the window until there's a knock at the door, then grab the postcard that pops through the mail slot to initiate another cut-scene and finish the act. The pipe is clearly visible up against the wall next to the couch. Turn left and put it in the slot left of the empty bookcase. . 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