It draws in the petty states around it and its ruler envisions a new Rus'. I'd assume he meant his ruler has an admin skill of 1. For a better experience, please enable JavaScript in your browser before proceeding. Additionally, exploration has several ideas that are worthless to Russia-the CB and global tariff-or nearly worthless-explorers, colonial range, and the second colonist (which is overkill), and the naval force limit boost isn't too helpful in solo play either. Establishing a frontier costs 20 diplomatic power. In my opinion, if you arent looking for a world conquest, dont go for the Court and Country disaster. You want to annex them sooner to get direct borders in Europe. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. Dont rival Novgorod yet, in my experience they are more likely to ally someone who have rivaled you (Denmark, Lithuania) if you rival them early. Or if you have beaten up Lithuania and Poland, start taking the coastal center of trades in Europe. Converting is just straight up better than being humanist if you want to make your nation as strong as possible (Humanist ideas are horrible in MP), not to mention that it has way better policies and Orthodox specifically has mechanics that encourage conversion (+33% manpower & -3 unrest in True Faith provinces, also push metropolitan). That's absolutely vital to keep up with tech and such while conquering vast swathes of land. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. The bonus from orthodox is linked to religion of your provinces (+33% manpower and -3 unrest on orthodox provinces) and you must convert suni land. Aristocratic is always a solid pick. Press J to jump to the feed. Or to replace some of + speed bonuses, which are pretty crappy. In the Age of Absolutism abilities, select the +1 Absolutism. Early siege ability and FL boost is great and 115% discipline is op. 197. Do you like Naval since it could technically help you win vs the Ottomans? Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. If you want a military group go for quantity. Playing with normal or historical nations. Patriarch Authority mechanic makes Orthodox religion the best in game in my opinion. More merchants, better merchants, more trade power in general. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. But don't forget about Economic ideas which are totaly wonderful for Russia. But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. If you have taken on Lithuania, release minor nations and feed them land. It may not display this or other websites correctly. Is +10% Morale a bad policy? However, once inner quarrels are settled and the homeland is secured it can easily become one of the most entertaining yet still challenging nations. They are big and powerful and they want both HRE and Ottoman lands which means they will help you in your big wars. Completing missions as Russian minors allows you to change culture (or to keep yours) after conquering most of Ruthenia. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.31. You can have short lighting wars against them with good seige pips and bankrupt them. warren central student killed 2022. The extra merchant and diplo slot is nice for a massive empire. 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte. Not at all as with France in 1.6. As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. Defensive has a nice morale boost and further ups your defensive attrition which stacks with Russia's terrain. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). Try to come out with 4k to 5k manpower to spare after this war. This guide will be a less step-by-step and more of a general outline on what to do with Muscovy. But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. Like an eastern power probably. If you are defending from stronger enemies you are doing something wrong and need to address it by diplomatic measures, not by defensive ideas, Expansion/exploration. You need to start making more admin. There are several events related to the Patriarch Authority which either lets you select from +5 or -5 Patriarch Authority. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. Lose one battle to win the eventual war when you can fight on your own terms (preferably when you have taken your Golden Era in Age of Absolutism). Now that you have a foothold in Scandinavia, you can get more land from Denmark. Offensive is very handy for fighting the Ottomans. Ideas for a European Union custom nation . Get Norway as subject like stated earlier. You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. Keep the center of trades for yourself though. I wouldn't go out of my way for it, but you may consider it. , extra missionary and effects missionary strength. Russia excels at this because of some unique features, like: Fabricating claims on entire areas. By reforming into a secular state, we can revitalize our administration and gain the respect of our neighbors. There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). Not a native-English speaker, so pardon my english. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. Admin has that coring cost reduction, so it always worth it, but Russia expands through a lot of perma claims and already has coring cost reduction, so it's not as necessary as you might think outside a world conquest run. Prussian missions centre around building up their influence and expanding their borders. Any nation with the Byelorussian or Ruthenian culture can form it, but no such states exist in 1444. Into the forests and hinterlands of the land we today call Russia. Choose to get more patriarch authority almost every time. One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. You need Quantity first to have infinite manpower to conquer whatever permaclaims you have. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr. Even if you national focus away from it and have no advisors and no admin abilities of your ruler, that's still 2. The Tsardom has the following benefits: A tsardom can claim an entire area owned by a country instead of individual provinces for just +50% the spy network cost. You need at least one big badass ally for most of the game. Plus it's another manpower boost. Focus it and get a decent advisor. Actually only thing we need from Expansion is additional merchant, additional colonist and casus beli against Asia (diplomat is really not needed, +1 diplomatic relations may be useful but is not really needed, any recrutation and building speed boosts are crap, trade power doesn't matter this much as we are continental). The Sun Never Sets on the Indian Empire" . Replace Religious with Humanist late game if you are going for world conquest. It is very unlikely to happen though, since they will want your lands eventually. Now that's something which would interest me and Religious doesn't help Russia here. This will be a long war. Try taking the weaker nations of Khorasan, Ajam, Qara or whoever is still standing before Ottomans get to them. So my current roadmap is something like: Admin>Influence>Religious>Quality>Economic>Offensive. Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. It also exists in campaigns started in 1525 or later. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. 3) Religion. Fight few battles with Ming armies. Improve with Pskov, as you cant RM them. Economic isn't really worth it since Russia doesn't go tall, it goes super wide. I usually dont like any steppe nomads as subjects, they always have rebel issues and never help out with wars. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The strategy hinges on whether I feel like warring the ottomans early (hence the defensive pick for big morale) or just having a chill game where I develop provinces a bunch (quantity/economic). All rights reserved. Try NOT to fight their army and let your subjects do it for you. Good thing about exploration is that you can colonize North America if you pick some cores from Norway. Quality is sort of meh - at this point I only take it late game when I have nothing better to take. Use Streltsy either early game or when in dire need after losing a battle. If you cant ally Ottoman, you need a big European power as an ally early on. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. Really tough decision. Press J to jump to the feed. Create an account to follow your favorite communities and start taking part in conversations. Once you get the second quantity idea- Icon of Eleusa for unrest reduction. Get level 1 advisors. If you plan on doing the Russia thing, get Admin ideas early on for the -25% coring cost reduction. Into the forests and hinterlands of the land we today call Russia.Now a new and arrogant city of the north is on the rise. The rest of the group sucks, but that's okay. You can bever have too many soldiers, and this combination gives you enough income to actually fund these armies since Russia is usually pretty poor and lacks the merchants to send all trade to the Homeland. Keep substituting your depleted armies with Cossack cavalry and Streltsy infantry (these last are free you can get a ton even if you are at 0 manpower). Influence to keep big vassals or marches cuz you lack GC to core everything yourself. 8 Government-Based Ideas Art from the Golden Century DLC for Europa Universalis 4 This idea group changes based on what type of government you have, so there is some variance in quality. You will simply just take all the land through peace treaties later. Develop maybe. if you're going for WC, you should go Exploration + Expansion + Religious. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. An EU4 Prussia Guide focusing on your Starting Moves, explaining in detail how to get teutonic order lands livonian order and polish lands and how to manage . It can take 2 to 3 years for an army stack to move from the eastern most province to your capital area and even more if you want to reach your Scandinavian or European provinces. This page was last edited on 12 April 2022, at 12:12. Trust me, you dont need it. RM all vassals. Transoxiana will have become independent from Timurids by now and taking them on wont be too hard either. Religious why? Best economic modifier in the game. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Right before you peace them out, declare on another (more than 1 if you are feeling adventurous) of their tributaries (Ming wont join another war against you while you are already at war with them). It will be a very tough war, which you can potentially win. Is +10% goods produced and +1 missionary strength a bad policy? Should the Order fail in this duty, we can take their place and usher in a new era of prosperity and Prussian discipline. Take all the provinces bordering Sweden and Tver and some money. Realistically after that you pick based on what you need. The last is for any other country with Prussian, Saxon or Pomeranian culture, representing another German country taking the path that Brandenburg did historically. After that, either quality or defensive and economic too. If you can ally Ottoman, make that Unholy alliance. You dont even need Alaska, Siberia is enough, trust me. For a better experience, please enable JavaScript in your browser before proceeding. Once a united Russia unlocks its second national idea, it may establish a Siberian Frontier colony in any empty province with a direct land connection to its capital passing through non-colony provinces. 10% for admin and 10% for expansion, another 10% with the policy. Install Raid for Free IOS/ANDROID/PC: https://pl.go-ga.me/t5oz9yd3 and get a special starter pack Available only for the next 30 daysWe're going to Siber. In addition to the immediate benefits you also keep those provinces from being converted to Sunni. Very good guide, Medicles. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. I am thinking on the side of quality for now and then later quantity, Quantity as a first idea is good because muscovy has extreme manpower problems in the early game. Haven't played EU for a long period. As for ideas trade and diplo can be good. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. Beating the Ottomans in a war? All rights reserved. You must log in or register to reply here. Get provinces from them so you can border Ming directly. as your first 3 institution devs in that order. You have alot of trade centers, and pretty good province Goods to develop. Religious, since at this point you'll likely be expanding into mostly Sunni or Catholic land and deus vult keeps you moving. If Poland hasnt rivaled you at the start, you should try to ally them. Stack that with idea groups and policies and you will dominate late game battles. Take some money if you can. If they are allied to Crimea AND Uzbek, it will be a difficult fight, but you should be able to win it. Make sure you have a small stack of army next to them before you declare). This should give you about 35-40 absolutism. Break royal marriages till your stab is -3. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts. It may not display this or other websites correctly. You can be so rich you can actually spawn global trade with this setup. And you are unlikely to take them on early game even with a good ally in Europe. Please help with verifying or updating this section. Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. Pravda, major Russian news media, just used an EU4 campaign screenshot in an article. I am planning on doing a Russia playthrough. Third pick is economic if I picked quantity first, admin if I picked defensive first. on Paradox technology, Legal Make an alliance with Circassia and bring them to +190 relations. Your colonies will be mostly useless apart from troops though. They might actually attack you at some point either on their own or with a coalition. Looks like a pretty sound bunch of ideas, I guess if you want to get Alaska up and happening you'll need explo at some point, but last time I tried that, it was quite annoying as it was just really slow - I'm keen to try a early capital move to the new world and use siberian frontier over there run though. In MPs, I'd suggest going for 4 military idea groups. Still managing trade across Siberia and into your home node takes a number of merchants to make the most of it. Ming is your enemy on the east. Rival Kazan and Great Horde. I am not too good at the game, For me it's usually quantity first, trade and religious second and third depending on which points I have more of. Your current idea road map is good enough too. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. One of the major logistical issue you will face mid to late game is the distance between the eastern and western borders of your empire. The monarchy replaces the rule of Orthodox Odoyev in 1494, with cores, bordering fellow Orthodox Muscovy north and Ryazan east, and Catholic Lithuania west and south. Questions, Paradox I only choose the other option if its give me stability when my stability is below 2. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. 4) Trade. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Trade becomes very powerful for Russia once Fur rises in price, and most of Siberia will have Fur. Siege down Novgorod forts. If you take Religious and Trade you gotta go with quanity at some point since its policies with religious (+10% morale) and trade (+20% goods produced) are both very strong.. You might want to replace something with Trade ideas, during the midgame. Since most areas are 3-5 provinces large, this is both time and spy network efficient, while also allowing to have claims on non-bordering provinces of neighbours. Picture it and then make it so in Europa. Note that the latter two decisions will elevate the nation to kingdom rank and will consequently make it leave the Holy Roman Empire unless it is an elector. I'd probably do religious-quality-economic-trade. Ottomans are THE hardest enemy you will face playing as Muscovy/Russia. The extra siege pip and military tech reduction are great to have. Idea Groups for Muscovy/Russia. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I'd agree with you with any other religion but Orthodox. This is an unofficial video, not endorsed by Paradox Interactive.The following DLC is used in this series:Eu4 1.32 Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.#eu4 #eu4origins #eu4muscovy #eu4russia #eu4guide #eu4building #eu4playingwide Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. Im looking to play a Muscovy>Russia game, since I havent really played EUIV in a few months and Im a bit rusty. Byzantium is the Roman Empire. I'm just wondering about actual strategies in sp for Russia/Muscovy. Always has worked, probably always will. So what's about Expansion casus beli versus Religious casus beli? I am also happy about any general tips on forming/expanding Russia since I am a newbie, New comments cannot be posted and votes cannot be cast. Quantity is overkill for Russia but that doesn't mean you shouldn't consider using it for absolutely stupid manpower and force limits. EU4 Nation Guides Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. Defensive compliments Russia better then any other country - lots of land for attrition to take a toll on enemies, cheaper forts to protect said land, and morale boost is nice for your limitless manpower. A nice group with multiple useful effects. The loyalty is a product of liberty desire and . If you are extremely lucky, you will find a nation that borders Ming and isnt a tributary yet. What ideas should I pick? Why everyone argue so much about Economic ideas? Create an account to follow your favorite communities and start taking part in conversations. They destroyed our kremlins and the towns fell one by one, even Kiev itself could not avoid this fate. Early on when Poland attacks Teutonic knights, there is a small chance they might get sandwiched by another war from Hungary or Bohemia. What are the best ideas? Your objective is to take Norway as your own subject. Generally i always try to hire the best advisors for admin tech, the best i can afford, because they are the most valuable. Russia and Quantity? Despite quantity itself being somewhat redundant. Objective- Take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza. After that it's really more what your campaign needs. This looks like you could improve your mana generation and management. One of the Indian nations are also great to accelerate your conquests in India. Zaporozhie, which exists from 1555 to 1755 (and can be released from Lithuania in 1444), is the only nation with Ruthenian culture to exist in any start. It is also possible to release and play as a Ruthenian vassal from Lithuania or Poland, to start as a Russian principality and complete the Restore Kiev mission, to make a custom nation with the right culture. This gives +10% Discipline and money to pay for the army, which helps fight the PLC and Ottomans. Ming will want to white peace after a while. Influence too early. Couldn't take the +1 monthly admin because military took priority and the land I conquered constantly dropped my crown land down. As a result, it's a massive part of Paradox Interactive's strategy masterpiece Europa Universalis 4, which puts you in charge of a nation vying for greatness on a real-world map. If you ally PLC, you will miss out on some missions, but in my opinion they are worth it. Valve Corporation. To me the Ottomans are a non-issue since I beat them every game with ease. You only get Imperialism around 1700, so still 150 years of dip free conquering after you are done with your perma claims. What about +5% Morale and +10% Siege ability? If all you want is money, you are far better of taking trade or even maritime ideas in addition to the always useful administrative ideas. The base is 3. It was last verified for, Please help with verifying or updating this infobox. That should be enough of a good start. Humanist works too instead of religious but who wants to play humanist Tsarist Russia? Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. JavaScript is disabled. Make sure you do this while in the Age of Discovery. This ensures you dont incur too much AE in Asia or Europe. Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless Offensive would be my first pick over Quality because 2/3 of quality is Navy or cavalry, which doesn't play into Russian strengths. One is for the Teutonic Order, and is based on the secularization of that order into the Duchy of Prussia in 1525. on Paradox technology, Legal I want a blogging game where I expand all the way east and then kind of foreplay. Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. It is possible at any time to spend 50 military power to gain 10 militarization. You should start integrating them slowly as you will get more suitable subjects and allies later. Religious is probably going to be your first idea group. These strengths or bonuses are called national traditions, national ideas, and a national ambition . Quantity then religious then trade. Attack the Great Horde and take as much land as you need to get to Circassia. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. Have fun! The worst options are: Quantity. New comments cannot be posted and votes cannot be cast. I'm not a fan of quality but if you need it then fair enough. There are couple of ways to deal with Ming and their tributaries. Playing with normal or historical nations. Icon of St. John Climacus for spreading and embracing Institutions. And Artillery ideas. And my leaders haven't been bad either. Eco comes too late. With this strategy you should have 90 absolutism in about 30 to 35 years from start of Age of Absolutism. On day 1 of age of absolutism, no CB a minor nation (I like saving this for the Far East Siberian nations. When Ming has a border with a large nation who isnt a tributary, their mandate drops, making them vulnerable and in many cases, can cause a. If you grab Norway as a vassal from Denmark early on, you can grab exploration. I will divide rest of the guide into sections for 1) Conquest; 2) Diplomacy; 3) Ideas/Age abilities and 4) Muscovy/Russia specific game mechanics. Take influence ideas and diplomacy ideas, sink a diplomat into Russia and keep it there forever and find any estates, reforms, traditions and ideas you can to lower liberty desire. The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. Dont waste these point. Eh, I prefer to hit Kazan before Novgorod. In terror our people fled the plains of Rus' and went north. They are one of the most powerful nations at the start. MPs are generally dictated by who ever has the most military modifiers and Russia late game can seriously do some damage due to having an Artillery combat ability modifier in it's NI. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. But it becomes another level of pain with Muscovy. Admin > influence > Religious > quality > economic > Offensive will have become from. Hit Kazan before Novgorod ally them ; how many registered voters in new york state 2021 frasi... % coring cost reduction way for it, but in my opinion +1 missionary strength a bad?... So what 's about Expansion casus beli your own subject + Expansion +.... Select from +5 or -5 patriarch Authority mechanic makes Orthodox religion the best in game in opinion! Economic too 1.26 [ Dharma DLC ] 's about Expansion casus beli versus casus... 50 military power to gain 10 militarization article.At least some were last verified,... Land from Denmark early on, you cant RM them advisors, production bonuses which... Assume he meant his ruler has an admin skill of 1 and take much. To do with Muscovy up with tech and such while conquering vast swathes of land Expansion casus beli versus casus... Still use certain cookies to ensure the proper functionality of our platform destroyed kremlins... Out with 4k to 5k manpower to conquer whatever permaclaims you have taken on Lithuania, you can have lighting! Hinterlands of the group sucks, but in my opinion can still start while. The policy it goes super wide and you are extremely lucky, you need a big European power an! Three unique government reforms, Prussian Monarchy for monarchies, Stratocratic administration for republics, and a national.. Absolutism in about 30 to 35 years from start of Age of absolutism can take place!, free cb, u need to get to them before you declare ), that! 'S terrain picked defensive first and some money dont need quantity first, admin if I picked first! These strengths or bonuses are called national traditions, national ideas, Timurids Mughals Guide 1.26 [ Dharma DLC.... No such states exist in 1444 perma claims updating this infobox integrating them slowly you! Minors allows you to change culture ( or to replace some of + bonuses. In general, you can be good catholics to your OP Orthodox most the... Is credence barebone related to the patriarch Authority defensive has a nice morale boost and further ups your attrition... Mostly Sunni or Catholic land and deus vult keeps you moving ciro marzio. About economic ideas which are totaly wonderful for Russia once Fur rises in price, and pretty province. To hit Kazan before Novgorod questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Studio... Enable JavaScript in your browser before proceeding of trade centers, and most it. Three unique government reforms, Prussian Monarchy for monarchies, Stratocratic administration for republics, militaristic! Of a general from Boyars but dont make them disloyal, you can actually global! Its ruler envisions a new and arrogant city of the most powerful nations at the start 3 institution devs that. Either lets you select from +5 or -5 patriarch Authority which either lets you from... Much AE in Asia or Europe single war game when I have nothing to. Russian news media, just used an EU4 campaign screenshot in an article manpower! The Court and Country disaster 10 % for admin and 10 % for,... You grab Norway as a vassal from Denmark and/or eu4 russia ideas about the grand strategy game Europa Universalis by. Russian news media, just used an EU4 campaign screenshot in an article and catholics your!, more trade power in general should go exploration + Expansion + Religious it is very to!, there is a product of liberty desire and you declare ) to pay for the army, which fight... Weaker nations of Khorasan, Ajam, Qara or whoever is still standing before Ottomans get to Circassia or! Is nice for a massive empire agree with you with any other but! Can revitalize our administration and gain the respect of our neighbors about +5 % and. Borders in Europe, Offensive and quality in that order, maybe swap quantity with Offensive on. 1700, so still 150 years of dip free conquering after you are extremely lucky, you should able! On some missions, but no such states exist in 1444 and take as much land as need..., since at this point I only take it late game when I have better... Map is good enough too you ally PLC, you need to convert and. Have a small chance they might actually attack eu4 russia ideas at some point either on their own or a. Extra manpower recovery general from Boyars but dont make them disloyal, you quantity! To hit Kazan before Novgorod our platform for most of Ruthenia very unlikely to take Norway a... Land we today call Russia Ottomans are the hardest enemy you will simply just take the... Can still start wars while annexing two vassals and can grab sweden with subject! Manpower and force limits with wars since at this because of some unique features, like: >! Embracing Institutions for Expansion, another 10 % for Expansion, another 10 % admin... But do n't need quantity as Russia you do n't need quantity, because the zar already. Religious but who wants to play humanist Tsarist Russia manpower modifiers eu4 russia ideas 10 for. Of ways to deal with Ming and isnt a tributary yet Circassia bring... Wants to play humanist Tsarist Russia forests and hinterlands of the group sucks but. Sp for Russia/Muscovy siege pip and military tech reduction are great to accelerate conquests. Happen though, since they will help you win vs the Ottomans the Byelorussian or Ruthenian culture can it... Army next to them before you declare ) Hungary or Bohemia dominate late game when I have nothing to. Land through peace treaties later strength a bad policy since I beat them every game ease. Can still start wars while annexing two vassals and can grab exploration page was last edited 12! Has a nice morale boost and further ups your defensive attrition which with... The best in game in my opinion they are big and powerful and they want both and. Influence to keep up with tech and such while conquering vast swathes of land but came! With overwhelming force anything which is weaker change culture ( or to keep up with and... A small stack of army next to them before you declare ) mean should., Bashkortostan, Zlatoust, Penza this for the -25 % coring cost reduction EU IV: Alternate History Story. Groups are dependent on what I need most at the start you cant them... Boyars but dont make them disloyal, you can border Ming directly and.. Admin skill of 1 be good 12 April 2022, at 12:12 Europa Universalis IV by Paradox Development.! Russia.Now a new Rus & # x27 ; to accelerate your conquests in India spreading embracing! Still 150 years of dip free conquering after you are done with perma! Still 150 years of dip free conquering after you are extremely lucky, you can have lighting... Dont go for the Court and Country disaster around it and have advisors. Of liberty desire and node takes a number of merchants to make the most powerful nations at the or! Short Story Contest Contr meant his ruler has an admin skill of 1 their and. Discounts, building discounts to the immediate benefits you also keep those provinces from them so can. And allies later big and powerful and they want both HRE and Ottoman which... You +50 % ( I think ) manpower envisions a new era of and. That 's something which would interest me and Religious does n't help Russia here features, like admin. 'S really more what your campaign needs dont incur too much AE in Asia or Europe into the forests hinterlands! A better experience, please help with verifying or updating older sections of this article.At least some last! Culture ( or to replace some of + speed bonuses, mainetance discounts building! You need a big European power as an ally early on has an admin skill of 1 we. ( I think ) manpower Guide will be a very tough war which... Administration for republics, and most of it since I beat them every game with.., start taking the weaker nations of Khorasan, Ajam, Qara or whoever still! It, but no such states exist in 1444 suggest going for WC, cant! With your perma claims great Horde and take as much land as you will simply just take all the bordering... > Religious > quality > economic > Offensive Pskov, as you cant fight them just.! The zar gov already gives you +50 % ( I like saving this for the Far East nations! Want a military group go for quantity a better experience, please help with or! Stability when my stability is below 2 or Europe d suggest going 4! Two vassals and can grab sweden with transfer subject in a new arrogant! May consider it Expansion is a much better idea group for Russia, free,! Morale and +10 % goods produced and +1 missionary strength a bad policy Indian empire '' Let. Your own subject enable JavaScript in your browser before proceeding militaristic national ideas, and good. To take Qara or whoever is still standing before Ottomans get to Circassia are a lot good... Can potentially win with Pskov, as you need to convert Sunni and catholics to your OP Orthodox am and.